NEVERWINTER

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  • Vives Refreshed

    This is Vives Refreshed. To understand what that means you first need to understand what Vives was.

    updated 4:20, 27 Apr 2013 8 0 1,968kb henesua

  • NWNCQ Modular Hak System

    I split Chico's NWNCQ into multiple haks, one per tileset. Rather than keep this system of organization to myself, I am sharing it here for others to use.

    updated 4:07, 27 Apr 2013 2 0 30,932kb henesua

  • Storm of Zehir trade system demo and documentation

    This is a demo module implementing the Storm of Zehir trade system, as well as documentation for it since I was never able to find documentation of the system. The documentation also shows how to modify the trade system, as shown in the demo module.

    updated 2:21, 27 Apr 2013 6 0 4,137kb kamalktk

  • Innocuous Familiars

    (NWN 1 - Scripts, Blueprints and 2DA)
    Small familiars that are more like spies than meat shields such as rats, bats, crows, and vipers. For builders this system enables much more flexibility with regards to a familiar's appearance and abilities.

    updated 4:49, 20 Apr 2013 2 0 660kb henesua

  • Seamless Area Transitions

    (NWN 1 - Script and Trigger Blueprint)
    This is a rewrite of Jaga's Seamless Area Transitioner. It is compatible with the original, but improves upon it. Areas may now be of different sizes and shapes relative to one another.

    updated 4:49, 20 Apr 2013 3 0 56kb henesua

  • Guide for the Storm of Zehir loot system

    Tutorial/guide for configuring your creatures to drop loot using the Storm of Zehir system.

    updated 23:01, 12 Apr 2013 9 0 63kb Tchos

  • Crimmor - Areas

    These are files for builders. Areas from Crimmor, as prefab areas for use elsewhere. Triggers are left in place but creatures, sounds, waypoints are removed. (Beware! I may have missed some creatures).

    updated 14:46, 11 Apr 2013 6 0 13,003kb kamalktk

  • Hak Inventory icons from other game

    Contains Nnw1 + DAO icons

    updated 7:19, 5 Apr 2013 7 1 5,961kb Holagadard

  • Hak Inventory from Dragon Age Origins

    Icons from Dragon Age Origins
    -----------------------------
    Total : 1279 icons

    updated 6:56, 5 Apr 2013 22 0 3,963kb Holagadard

  • Party Bar Extender

    Extends party bar to be able to display main character and 10 followers/summons/animal companions/familiars without scrolling on 1920 x 1080 or 1680 x 1050 screen.

    updated 18:39, 10 Apr 2013 25 0 2kb Jimbo7136

  • Hak Inventory icons from Nwn1

    1018 icons from Nwn1 for Nwn2.
    Hak contains nwn2_icons.2da.

    updated 18:13, 2 Apr 2013 8 0 2,018kb Holagadard

  • Scavenger Hunt

    - The module is designed to be played by a 1st level character.
    - You will advance to level 2 immediately and can expect to finish around level 12.
    - The module should take about 6-9 hours to finish depending on how you play it and how many side quests you endeavor to complete.

    updated 17:04, 1 Apr 2013 21 0 76,260kb gergmart